![keyboard to controller emulator mac keyboard to controller emulator mac](https://i.stack.imgur.com/1bR3E.png)
- #KEYBOARD TO CONTROLLER EMULATOR MAC HOW TO#
- #KEYBOARD TO CONTROLLER EMULATOR MAC INSTALL#
- #KEYBOARD TO CONTROLLER EMULATOR MAC WINDOWS 10#
- #KEYBOARD TO CONTROLLER EMULATOR MAC ANDROID#
Drag this prefab into your scene and build. Input values are only updated when the Game window has focus in the Unity editor.įor game builds where you do not have access to the inspector, you can use the prefab in Assets/Rewired/DevTools/DebugInformation. When viewing live information in the inspector such as Joystick button/axis values, you must click back into the Game window first or input values will not be updated. For example, you can see if a Joystick has been assigned to a Player or view which Joystick Maps have been assigned and enabled. This shows a ton of useful information allowing you to visualize most objects in the system at runtime. You can easily determine why something is not working by looking at the Player, Joystick, Controller Map, and other objects in the Debug Information foldout in the Rewired Input Manager inspector.
#KEYBOARD TO CONTROLLER EMULATOR MAC HOW TO#
This can save a lot of time and back and forth questions.ĭebug Information: How to find the source of the problem You should also have normal log messages and errors enabled.
![keyboard to controller emulator mac keyboard to controller emulator mac](https://i.pinimg.com/originals/7f/f9/a8/7ff9a861aa498014046c87793925c081.jpg)
#KEYBOARD TO CONTROLLER EMULATOR MAC ANDROID#
#KEYBOARD TO CONTROLLER EMULATOR MAC WINDOWS 10#
#KEYBOARD TO CONTROLLER EMULATOR MAC INSTALL#